Graphics Engineer (OS) - Tampere - Contract
microTECH Global
- Tampere, Pirkanmaa
- Sopimus
- Täyspäiväinen
- Debugging and fixing software bugs and performance issues related to OS graphics stack, including but not limited to Window Management System.
- Designing and developing new features in OS graphics stack (e.g. multi-window support, multi-screen support, etc.).
- Performance analysis and profiling of the stack and proposing fixes including possible graphics architecture changes.Requirements:
- Basic understanding of UI FW.
- Proficient knowledge and programming skills of Modern C++ 17.
- User Interface debugging skills.
- Understanding of multi-threading and multi-process concepts.
- Familiar with Linux development environment and usage.
- Familiar with Git (and Gerrit).Desirables:
- OS level Window System Management knowledge (e.g. Linux, HWUI, Wayland, Compositor, Render Server concepts).
- Understanding of Typescript and native bindings.If you’re interested please contact daniel@microtech-global.com for more information.